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AnthonyW86 said:
Check when the guy swings his arms at 0:45 in te video, there is some serieus response delay there.

Yea well its going to be interesting to see what effect that will have. Firstly, no one seems to mind their frame rate dropping for HD games. In terms of accuracy in controls, its going to matter more.

Secondly, Nintendo already tried this tech. and they argued that it wasn't cost effective or fast enough for capturing the movement they wanted. While this could easily be a defense it makes sense when you realise the frames per second capture rate on the wiimote.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.