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Chrizum said:
kingofwale said:
pokeclaudel said:
WilliamWatts said:
I only disagree with one small part: "The Core Market

To put it simply, make the games that would be a hit on the HD systems. To add to this, wishy-washy games with the name slapped on, and niche games, wouldn't have sold on those systems either. And if a game is a hit with multiplayer, it's a good idea to leave it in when it's on the Wii."

Its just that if it were that simple, then they wouldn't make bombs on the Wii. If anything I would remove that part and just stick with the core focus on the article without straying. You covered this topic better in your other paragraphs.

I'd like to see one game that bombed hard on wii that wouldn't have bombed on any other console. Some games did decent sales because it was on wii. No more heroes and red steel are examples of this.

CoD series, any soccer series, MadWorld, Madden series, the Conduit...

 

just to name a few.

CoD, Madden and soccer games didn't bomb hard, The Conduit and Madworld would have struggled to break 300k on HD consoles, while having costed several times as much to develop.

If they looked just as they did on wii, no they wont have "costed several times as much to develop". But you are right, they probably wont do well on HD consoles because madworld is pretty niche and the conduit was pretty much low spec Halo with motion controls (which would be unavailable to sell the game on ps360).

You agree that COD, madden and soccer didn't "bomb hard" but they just "bombed a bit"? You didnt defend those.



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