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kingofwale said:
couchmonkey said:

""Millions" of Natal units in a single holiday season is certainly an ambitious goal and one usually out of reach of most video game peripherals; however, Project Natal will be released with more than a year of hype behind it, not unlike the highly anticipated Wii Fit."

RUBBISH.

This quote is confusing consumer demand for hype. Pokemon had virtually no hype before it was released. Halo 3 and GTA IV were arguably the most hyped games of all time and did not sell as much as Pokemon or Wii Fit.

Wii Fit was successful because there was demand for interactive fitness software and Nintendo tapped it. What consumer demand is Natal filling? Hype can make a success but only consumer demand can create a phenomenon like Wii Fit.

lol, pokemon had no hype??? It is arguably the most watched anime in the world. Maybe you didn't hype about it, but millions of kids have.

 

let's face it, how many people are still playing Wiifit after first month?


compare GTAIV with the above 2 games is not fair, GTAIV sold very well.

The Pokemon cartoon may have come out ahead of the game, but it wasn't out a full year before the game or anything like that.  If you want I can give several more examples of games that had relatively little hype but became monster hits like Super Mario Bros., Nintendogs, Wii Sports, Tetris, Donkey Kong, or The Sims.

You're right, comparing GTA IV with Pokemon 1 and Wii Fit isn't fair.  GTA IV had a $100 million dollar budget, non-stop hype in the hardcore gamer media and three uber-successful prequels to build on.  It should have been expected to sell far more than the very first game in the Pokemon and Wii Fit lineups!

*Pant, pant*...sorry for the rant!  All I'm really trying to say is that for Natal to be a phenomenon it needs a killer app that consumers demand.  So far all we've seen is Milo and I don't believe that's the killer app they're looking for.  Could be wrong...maybe a lot of users out there can't wait to have an imaginary friend, but I think the "loner" market is already heavily tapped by traditional video games.