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Nathan drake was given a rocket pack, and then asked if had had watched the movie 'The rocketeer', as soon as Nathan said yes, they told him "good you are now ready to star in Dark Void", and then proceeded to push him off the cliff.

Honestly, that's what it feel like went down during development of the game.

It's not the best looking game by any means, but it's a decent looking game, hampered down with retarded flight controls, lucky as soon as I turned off the inverted controls, the flight controls improved but was still hampered by the right analogue stick which all it did was make him do barrel rolls, it was very disorientating to say the least.

The demo was also way to short, it revealed nothing of the story that could have potentially sold me on the game, and the combat was even shorter, I think total actual enemies was about 7 and they were pretty retarded, I mean for a game with cover the enemies just charged you with disregard for their own life and as such making the whole cover mechanic useless.

All in all, the demo didn't do this game any favours, in fact the game would have probably sold better if it had no demo at all, and yet on the other hand the Lost planet 2 demo completely sold me on the game despite me being pessimistic after the shit that was the lost planet 1.

I may consider this game, if the trophies are easy to get and the price goes down, I just hope they didn't decide it would be a good idea to make the trophies hard to get, like Bionic comando...yes trophies/achievements do sell games but only if it's the right price, the trophies aren't hard or time consuming to get, and the game isn't totally broken...what can I say, I love my trophies XD