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Pharaoh said:
No it won't. Infamous was nowhere near the game uncharted was. I loved uncharted, everything was done great except a little too much combat in the middle of the game. Infamous on the other hand, felt very repetitive, limited in scope, and didn't have an engaging story line/characters to pull you in.

It won't do any where close to what uncharted 2 accomplished. Uncharted 2 is perhaps the most polished, engaging, and brilliant game we will see this gen.

You forgot to put the "IMO". Now IMO InFamous actually had a very engaging storyline, some lovable characters, and others hateable. I liked Zeke alot in the beginning and then he bothered me later on. Having beat InFamous both on Good and Evil stories, there are several differences in story, character perception towards you and powers, as well as missions. 

The story has a definite comic book feel so it does this game no justice to compare it to Uncharted as it is very different. Missions in InFamous include: Disarming surveilance devices on a building, escorting a train and restoring power to the tracks while fighting baddies, escorting prisoners that may try to escape/attack you/have accomplices that may try to free them, climbing on a bus and protecting it from enemies, using some stealth to follow enemy couriers without getting caught, sniping UAV's from the sky, restoring power to certain parts of the city (while obtaining new powers), among SEVERAL other  mission types. Some missions depend on whether your alignment is good or evil and have other twists to them. The story also has several interesting twists, and depending on your alignment you will either start liking Cole or hating him for his comments and reactions. 

On my second playthrough I went evil side on hard mode and it was quite challenging. It is a true sandbox game especially after all gets unlocked to you, and after beating it, if you ignored sidequests and power shard collection, you can go back and take care of those. If you're evil, you can just run around terrorizing the population. 

The only downside the game had were some minor glitches ie invisible walls. I did fall off the world once after 2 playthroughs. For a sandbox the graphics were pretty good. For a Sequel I would like to see no glitches or ones extremely hard to find, for the story to stay on track, more powers (perhaps time travel), and maybe for your saved data from part 1 to carry on to part 2 (probably wishful thinking but would make sense for this game).



Make games, not war (that goes for ridiculous fanboys)

I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/  hopefully I can be more of an asset than a fanboy to VGC hehe.