soulsamurai said:
No, no they don't only if your using a qaudro card. OpenGL absolutely does not work with nvidia 3d applications. same thing with iz3d. I use 3D vision, and i have skinned a few games to get it to work. once again it is a pain in the ass and often times it takes so long its not even worth the effort. "Fail. It doesn't work. There's not much more you can say; we understand that it's not NVIDIAs fault that the game is based on OpenGL and it did remind us that the kit doesn't work on OpenGL based games, but at the end of the day, if it doesn't work, it fails." http://forums.nvidia.com/index.php?showtopic=105427
|
My 3d vision coding experience is limited to a machine with a Quaddro. There does seem to be random support for other cards via driver patches and registry tweeks at the moment, but in general I agree that nvidia has some work to do (they claim to be working on it). 3D vision isn't exactly seemless in DirectX either.
iz3d+opengl requires quadbuffering. You probably need to download rivatuner to get it to work.