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A friend of mine is developing both with OpenGL and DirectX at his work (the app has to work on both), and he has grown a pet hate of OpenGL. According to him, the DirectX version works equally with every graphics card, while the OpenGL code has a ton of hacks to work properly on different cards (if I recall correctly part of the problem was the crappy Intel onboard cards).

This may not be an issue for some developers, but it looks to me like DirectX is a cleaner and easier API nowadays.



My Mario Kart Wii friend code: 2707-1866-0957