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onikenshi said:
IllegalPaladin said:
onikenshi said:
I liked the game overall but I do have minor complaints. The rocket launcher was fast which is good, but not being able to even remotely jog at LEAST bothered me quite a bit. I don't expect running at full speed but at least faster than walking. Changing weapons to a grenade bothered me severely. I am use to the KZ2 buttons overall so I was able to kinda customize to my liking but not being able to simply toss out a grenade at will and having to go through the trouble of pulling out the nade felt waaaaayyyy too clunky. I would have liked to been able to pistol whip people or hit them with my rifle (like KZ2) and pull out my knife only in certain situations. Interrupting the reload to hit enemies with my gun would have worked wonders (if it came to close range of course. It would be a thousand times better if I could fully customize my buttons period. I am sure some people also would prefer buttons mapped in a certain way that isn't too common, and I am sure that full customization isn't THAT hard to program along with being able to assign a button for immediate grenade toss.
Other than those complaints from that wall of text, the game is very good and has potential. People who played BF2 on PC will feel right at home as team work and strategy>all. Oh and the game begins to show its colors once you get past level 10 for those that are complaining and are like level 5 *coughCough* and claim that they have leveled "enough" to know the game inside and out. One thing they could do also now that I think about it is work a little better on the visibility for enemies. Kinda like how in KZ2 you can spot a Helghast soldier from fairly far due to the red eyes on their masks, or the ISA because of the glowing blue on their helmets. Anyways, the vehicles in this game are also win. :)

-The rocket launcher is like Counter-Strike, it doesn't weigh your movement down unless you're holding it in your hands lol.

-Using R2 and L2 for changing weapons and equipment doesn't bother me. In fact, it's similar to Bad Company 1.

-It can be rather difficult to distunguish enemies from the environments. I even have the gamma turned all the way up and I find it very difficult to see people if they're not spotted on my map or hud (as in that red dot).

Exactly, I don't like the rocket launcher weighing you down as much as it does to the point of ensnaring you as badly as it does. Besides it's not a good idea since you don't have the quick switch that CS had. And yes I was one of those CS players that switched weapons/knife like 20 times outta habit, especially before entering tunnel in De_Dust2 lol. If you haven't played KZ2 I recommend it and you will see what I mean by smooth controls. And the weapons do have a weight to them, even aiming. I also wish the pistol would be a little more useful like it is in CS (even glock alternating 3 shot/1 shot is better in CS hehe).

Then as a CS player, I think not I not only have to say that I own Killzone 2 and have played it since launch, but I was playing it since Beta 2!