superchunk said:
I don't understand why you are saying what you are saying. My point is Galaxy would have sold better if it had a big multiplayer portion. That would have drove the expanded audience to it. Basically, more people consider MKWii, NSMBWii, etc as better games as they have a feature that allows more gameplay options. Personally, I like all three about the same as I also focus on mastering the single player experience, however, the multiplayer makes those two see far more playtime in my house. |
Even if Galaxy had multiplayer and NSMB:Wii didn't, NSMB:Wii would still outsell it. Every SMB platformer has sold well more than every 3D Mario in history.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.