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Bamboleo said:
Mario Galaxy runs on a disk.

Not a single loading in that game.


your theory is broken :p

Of course there is... Nintendo just happens to be one of the best at hiding loading times.... if you put your ear next to your Wii while playing the game (or if you have dropped it like I have it might be loud enough to hear from further away) you will be able to hear it reading the disc, which is when it is loading.
An example of hiding loading times is in Twilight Princess, the connections between two parts of Hyrule field with thin twisty pathways before you get to the open field are there to disguise the loading time.

@voty2000. Loading times are only one disadvantage of discs... but the actual price difference would not be anywhere near enough for publishers to put prices up by more than maybe $5 (and that is pushing it, I imagine printing the disc costs the publisher maybe 50p/30cents for each game for single layer DVD, while making a cartridge might bump that up to £1)

What is making game prices go up is the graphic whoreiness of the developers (and the consumers they feed) so yes, should consoles use carts prices would go up, but publishers would blame it on carts as an excuse, when the real cost inflation is coming from having to pay for more artists and spending more time making things look realistic.