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Netyaroze said:
disolitude

1. There are many different types of 3D and neither PS3 or 360 can do the 120 hz field-sequential 3D. They can't output 120 hz refresh rate...CAN NOT!





So the PS3 can display sort of a 3d but not 120hz field sequential ? For what is it used this 3d and what exactly is the difference and why cant the PS3 do that are there any bottlenecks ? 
The PS3 is 3d Bluray compatibe what kind of 3d is it ? How many different types of 3d are actually existing and which one is the best ?

Correct...as thigns stand PS3 does not do 120 hz output. Only 60 hz... Sony may have a magic update in the works but this to me sounds like a hardwre limitation.Im really curous how they will make it work actually...with bluray. I frankly doubt we will see any 120 hz 3D gaming on PS3 or 360.

Both ps3 and 360 can do the 60 hz checkerboard 3D because they don't have to do anythingg to acomplish this. Its all done by the TV and the game 3D driver. This works by deviding the screen in to a checkerboard and have a each second square show an image for each eye.

Here is a page explaining this... http://pages.samsung.com/us/dlp3d/whatis3d.html

To this day, using the tech available, checkerboard 3D looks better than the real 120 hz 3D because LCD TVs have 0.3 milisecond delay which causes ghosting.

Unless this changes at CES 2010 and these new LCD TVs have 0.0000001 milisecond pixel latency...checkerboard will still look better and give you less ghosting on screen.