Xelloss said:
Are you sure you are referring to different monitors, not just different res settings on the same monitor? LCD monitors have a native resolution, and aspect ratio.. if you force a deviation frm this in your settings, your results will always suck. IE: You can run 1920x1080 on a 1920x1200 monitor, but its going to look like shit. There are plenty of example, but always stick to native res for best results. Even worse than simply being in wrong res, is being in wrong aspect ratio. Running 16:10 on a 16:9 and vice versa will always look like shit. Some game engines do not run natively on both aspect ratios though. Not sure about WoW but im thinking you either were trying different resses on the same monitor, or have something setup incorrectly. I've run a 16:9 and 16:10 side by side quite a bit, there really is no difference in quality. An extra 120 pixels really doesnt matter for overall quality, it only matter if you are trying to display something that thinks it has those 120 pixels.
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You mean an extra 120 lines with 1920 pixels in each one, which is 230,400 more pixels. And it is a significant difference if the source is 1920x1200. If the source was only 1920x1080, it wouldnt look any different on either monitor.