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ShadowSoldier said:

As time goes on, we see the sales of Sony's PSP dry up. Software titles don't push as much as we all first expected when the handheld was launched and compared to the DS the library for the PSP is rather limited. But what was it that made the PSP this way? Was it the lack of a strong library? The lack of a second Analog nub? Piracy? What was it? I'm not too sure but for the first few months that they were both on market wasn't the PSP outselling the DS? Or was the DS' touch screen capabilities just to much for Sony's Black Blunder?

Personally I think it was the piracy that ended up destroying the system's potential, and made devs weary about putting their titles on a console with such a high piracy rate.

 

Thoughts?


The psp has had a decent run. 55 million isn't that bad. I'm not big on hand-helds,so I could care-less either way.