binary solo said: Once economically viable hacking eventuates watch PS3 sales soar . Sony better hope they are profitable on hardware by then. |
I wonder what the hackability of the PSP has done for its sales (probably quite a lot more than it would do for the PS3, since a hacked PSP does much more than just play naughty downloaded games...). Ragardless, if PS3 games sales per console bought are brought down to the same level as PSP game sales per console bought, Sony will be in biiiiigggg twouble! (As will gamers, since there'll be two console manufacturers left, and they've aimed at different demographics this generation; this will mean there'll be less competition and you can say goodbye to large scale price wars)
Also, I read the "explanation" on the haxnetwork site:
"PS3 backups load thanks to an exploit discovered when it is considered necessary is to upload a video showing the event.
My way of working will protect this exploit and not give details of how this occurs so that might not make the same mistakes of the past.
You have to patch both updates as other functions, the iso is not worth anyone … It requires a different process than those generated in linux are not worth keeping the encryption layer.
The exploit creates a CheckStop that generates a reboot and does not load everything back into memory but the function of pre patched disk and run the new copy.
The models are tested 40/60/80.
The games tested are 3, Killzone 2, burnout paradise, pes2008."
My only response to this is "has anyone really been far even as decided to use even go want to do look more like?" (yes, I know, it's an old meme but I thought it appropriate here)