By using this site, you agree to our Privacy Policy and our Terms of Use. Close
disolitude said:

As I mentioned in the other thread...

Its called matchmaking for a reason. The halo matchmaking system takes rank, skill and record in to consideration when looking for people to play with. You can't choose a map to play on in matchmaking as 1 map doesn't represent your skill level hence matchmaking fails completely. There are clans who would all become level 50 generals if they could choose Snowbound and camp with shotgun/mauler over and over...

The thing is, there are 2 types of matchmaking styles. One involves dropping in and out of a game at any time, playing with unknown people, having different people finish the match as the ones that started the match. Games that use this are COD4, Left 4 Dead, Battlefield...

Then there is the Halo/ Gears of War syle system which focuses on smaller groups of people, individual stats and more luck of the draw.

It really depends on which style you prefer. I presonally like the Halo style much more beacuse:

1. The same people that start the match finish the match, or lose rank if they drop.
2. The people that I teabag at the end of the round are the same as the ones that I teabagged at the beginning of the round.
3. Its more fair to have maps selected at random, than have 1 person who knows a map really well constantly have the edge.

Thanks for the good reply, again.

And I understand the matchmaking, even agree with it to some extent. But why have a semi map-editor and lots of customization if you can't really utilize it without friends? The least they could do, is make the current matchmaking system optional, and give us the ability to play custom games with random people.

Now, Halo 3 has a shitload of features I will never get to experience because I don't have any friends that play Halo 3.