boilermaker11 said:
That's absolutely true. But 3rd parties are still following their old business model and are apparently happy with it. They don't want to create games that "change the way we game". A lot of them are very conservative with their approach and they still reap the benefits because many traditional gamers are also conservative with what they want to play. I know I don't want to stand up and pretend to shoot a basketball. I want to sit back, relax, and push a button. If I wanted to pretend to shoot hoops...I 'd just go to the gym and play ball. Anyway, like I was saying, the Wii market has proven to be one that fully embraces the "new possiblities of the generation" whereas the HD console's market proves that the embrace traditional games. Seeing as how 3rd parties are also doing the same, it only makes sense to put them on HD consoles. What should Capcom have done? Gone with their original formula, made some tweaks, and produce RE5? Or should they have completely revamped it, apply motion controls that are tight, and also make it "Wii-friendly"? It sounds like the latter would actually take considerably more effort, and if they screwed up, they'd get barely, if not no return on their investment, whereas they should have, and did, go with their tride and true method of producing games, putting it on consoles where the consumers repeatedly show that they buy those kinds of games..and wah lah. Success |
3rd parties following their old business model is true and unfortunately sad. I believe it would have been great to have some publishers and developers creating secondary companies to try newer models rather. Allowing them to not ruin the old traditional names in their eyes but have the oppurtunity to come to grips with a new model.
I think the trick with the control is that people are thinking of it too much in the mind of wii sports direct motion control. There are alternatives the wiimote provides such as the angle of the controller influencing the angle of the basketball shot or the aggressiveness of your defence.
Capcom is a good example with RE 5 (~5.2mil sales). They could have easily have developed it for the wii rather than HD. The controls were fantastic in RE4 wiimake (~1.66 mil sales) and graphics people were more than happy with. Focussing on a single architecture and one they already know (similiar to Gamecube) the development process would have been simpler and cheaper with fewer people. The return on the investment would more than likely have been simlair with fewer sales. But cant really debate what could have been.