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S.T.A.G.E. said:
Akvod said:
S.T.A.G.E. said:
CGI-Quality said:
S.T.A.G.E. said:
Dexorosorous said:
S.T.A.G.E. said:
Dexorosorous said:

Watching the latest leaked vids and watching different forums and people's individuals reactions to the latest gameplay movies, i can't help but say that my expectations for the game has been lowered.

Granted, i was very skeptical about the game at first and although i am now a tad bit on the optimistic side, i can't help but say that critical reception for this game will be mixed (mixed meaning low 80s, high 70s) with a 10 on graphics, and a mere 7 for gameplay, and maybe an 8 for the "innovation" part. I would like to be proven wrong, but I think the graphics will be one major thing that will save this game from mediocrity at worst, and at best, it will carve out a niche audience for this movie-game fusion genre (which will include me).  =]

First of all Heavy Rain is not a video game. It was never meant to be a video game and it never will be. The dev said himself it isn't a videogame and the title was inspired by his viewing of Pixars 'Up' with his children and wanted to make a movie title for mature adults that people in their 40's like himself can view without gameplay complications and have an effect on the lives of main protagonists. This IS an interactive mature title that people over the age of 40 should be attracted to, which is why he isn't expecting it to sell amazingly well. He said it was a game, but I knew better and he proved me right when he said it is longer a game. When he told me about his inspiration it sealed the deal.

really? its not a video game? why would they market it as not a video game anyway? if its strictly an interactive movie, it will never sell at 60 dollars. i personally hope the game will play like a video game even if its really different.

Did you see what I wrote about what the dev Cage said?  He said it is no longer a video game and I totally agree with him as well on that. Actually I never thought it was a video game. Everything is predetermined, you just have to put in the button command and save your characters life while the story unfolds or die and move on to the next player. It's that simple. This will probably be the fastest title i'll ever finish because of what it is. In that respect, is it worth 60 dollars? I dunno....thats up to you, but I am not buying it. It's not expected to sell very well anyway.

I think you are completely misunderstood on what David Cage is saying.Yes, he has said this really isn't a game. No, the story won't paly out that clear cut. Every game is about button commands so I don't get that comment, at all. The game isn't "that simple" and I'd suggest further research before speaking about it.

In many ways HEAVY RAIN will be similar to Mass Effect, you speak to people and choose different paths you want to take. Difference with HEAVY RAIN, there are MANY different outcomes. David Cage has expressed this time and time again.

 

Do not insult the action RPG greatness that is Mass Effect. Heavy Rain is nothing like it and you know it buddy. Heavy Rain is an interactive movie.

Dude, it's an adventure game. Give it up. And I don't see why it's an insult to compare a game to Heavy Rain like it's some sort of garbage. I would say that it's not correct to compare two games of different genres.

But then again, you can argue that an RPG at its core is an adventure game with statistics based combat.

Since when in your mind did Heavy Rain become an action adventure game to you? Since when did Cage say it was? He stated in his mind he doesn't even think its a video game anymore. I've been in agreement with this since before he even said it.  

When I saw the gameplay videos and judged that it fit under the basic definition of an adventure game. I'll use the Wikipedia definition which I think fits pretty nicely: An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle-solving instead of physical challenges such as combat.

Adventure games have a very relaxed criteria. You hate Heavy Rain because you consider it to be just an interactive movie? You'll fucking hate Visual Novels then:

http://en.wikipedia.org/wiki/Adventure_game#Sub-genres

http://en.wikipedia.org/wiki/Interactive_fiction

http://en.wikipedia.org/wiki/Graphic_adventure_game

http://en.wikipedia.org/wiki/Visual_novel

 

Look at the first thing Indigo Prophecy is classified as:

http://en.wikipedia.org/wiki/Indigo_prophecy

 

 

Guess what it is

Fahrenheit

Fahrenheit box cover
Developer(s) Quantic Dream
Publisher(s) Atari
Designer(s) David Cage
Version 1.1 (October 2005)
Platform(s) Xbox, PlayStation 2, Microsoft Windows, Xbox 360 (Xbox Originals)
Release date(s) September 16, 2005 (EU)
September 20, 2005 (US)
December 4, 2007 (Xbox Originals)
Genre(s) Adventure, Psychological Thriller, Psychological Horror
Mode(s) Single-player
Rating(s) ESRB: M, AO (Uncut)
BBFC: 15
OFLC: MA15+
OFLC (NZ): R16
PEGI: 16+
Media DVD
Input methods Keyboard and mouse, Gamepad