How many awesome games Nintendo has for its platform is irrelevant. How high the demand for Nintendo's platform is irrelevant. Nintendo has never produced more than 2.5 million units of any console per month, and that 2.5 million number was of DS-lite units and I don't believe it was sustained.
You're suggesting that Nintendo will average 3.3 million units produced in 2008, even if we grant you the assumption that Nintendo will sell nearly 5 million units in December (a million units per week). Where Nintendo will find these, in light of Nintendo reasserting that it has not stockpiled units, is an exercise in itself.
Don't get me wrong -- I think it would be great for gaming and I'd personally like to see Nintendo sell that many units. I just don't see how they can get those kinds of production numbers. Thus far Nintendo has been entirely supply constrained and as the supply is the bottleneck, it seems logical to consider the supply when looking at all of Nintendo's numbers.