Pretty aggressive posts ;)
I think the best thing you can take from threads like this are that Wii gamers are feeling disappointed by this generation. Even those who own multiple consoles.
The wii about new possiblities into this generation, really trying to change the framework of gaming. It did this in three ways:
- the way we game (be it new motion controls, no motion and previous gen controls, simplified controls (nes style) or a combination)
- what we look for (trying to poluarize the concept of gameplay over graphics)
- the way they are developed (providing a platform which is cheaper to develope for breaking the cycle of spiralling budgets)
This seemed to provide great potential for a new fresh generation of gaming. Possiblities seemed endless and yes resisitance was expected, especially from those development studios who wanted to focus on top tier products. However, I don't think anyone expected this much resistance from, particularly from publishers who should be looking to create as many markets as they could.
The sales have shown things in many lights, and the argument on them can go many directions. Many titles have already been highlighted but there are other multiplatform titles which don't have a clear advantage on one development strategy or market which can be examined such as the Force Unleashed and Ghostbusters (Wow searching through the games it really isnt easy finding examples though)
The point I am trying to come away with though is that this generation held a lot of promise which we jus didnt see come into fruition and from the looks of things won't do. The game industry had a great oppurtunity which it didn't manage to capitlize on leaving gamers disappointed and frustrated.