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zombie survival genre.
have you ever fantisezed about survivign and killing zombies and talked about blocking this window setting this trap and doing that and that and that.
so you could od all these things with rules like

you can have only 1 life a day if you die you wait for the next day for your next life.


so basically its alot of players playing in one city iwth sqauds to make a sense of realism when each player dies zombies replace him there are locations all over the world with 100000 to 10000000 zombies when all are dead then game over you have won and the game ends so you can't play it anymore. each city in a country will have about 50 100 survivors depending on the city only 10% of the city is not infected and that would determine number of humans and zombies with africa having a 95%.

it depends on the location so if you have china for example there will be 10% of 2 billlion that are not infected with the rest being infected. 10% is 20 million which will be counted as lives when players taking control of humans die the 20 million gets decreased by one for every human infected with the population of zombies increasing 10% of the number of zombies that player killed. if for example china is over run the zombie will go to neighbour countries driving in cars will be the same as in real life so it would take long times to travel. Once the infection is cured or all the humans die its game over then when you insert the disk to play it tells you that humans have lost and you have to wait for the next edition of the game (sequel).

if you are still alive after a day assumming you have played 12+ hours without dieing you will have to find a place to sleep in which you can baricade and do all kinds of stuff to keep zombies away from you you can also booby trap country borders to ensure if the country is overrun you can limit the spread of zombies to neighbouring countries.

you choose which country to spawn in. players will have hunger and thirst levels and muscle tearing levels and concentration and how much the player is concentrated or not. time passes at double what it passes in real life meaning that 12 hours in game is considered one day and the charecter you play with become weak and unconcentrated., also if you survive enough days your charecter will become to get stronger and can endure more.

if you keep dieing every day then your charecter will never devlop. you can choose to be male or female and each have their own advantages and disadvantages . zombies are AI players. also imagine the amount of cooperation it will take to win. with like clans regrouping and going to fight zombies ofcourse this will have to implement squads with players grouping together and voting for creating squads ingame with each squad size being choosen by the individual voting and each sqaud having a leader and sqaud leaders communicate with other sqaud leaders. a group of squads form a team, imagine how nice that would be

what do you think would this be considered a new genre