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FreeTalkLive said:
Kudistos Megistos said:

I'm starting to feel that I'm getting trolled, so I'll stop trying to argue at this point.

Anyway, on the off chance that you're being honest...

I suggest first of all that you take some reading classes, since you completely miss the point of what I've been saying. (Also, some writing classes might make it seem less amusing when you talk about "expert opinions")

 

Dude.  Look at his post count.  Look at how many VGChartz dollars he has.  Look at the games he owns.  Look at his friends list.  Then compare those things to your stats.  And you are starting to feel that you are being trolled, seriously?

To be fair i do just accept anyone who sends me a friend request, because... I don't really care about friends lists.


To further expand on the Final Fantasy differences though... there are pretty much 4 different eras of Final Fantasy.

 

FF1-3 - The beggining, due to limited cart sizes, a lot of the story had to be basic or in the manual.  It was based highly on gameplat.

FF4-6 - Due to SNES cartridges, storytelling was able to be told in full.  Therefore, those starting with FF4 are going to have a hard time appreciating FF's before it as it was.  Seeing those Final Fantasy games as "games with bad/no story." 

Which... they weren't.  FF 1-3 did have quite good stories.  It's just a lot of it was tied through the instruction manuals and having to "work for it" through expanding the concise sentences.  Final Fantasy still had graphics limitations, as such it's characters often have wildly flailing reactions to stuff.  Much like how camera limitations made it so that in the silent film era... people needed to wildly flail to show emotion to people in the backrow. (credit to Rubang for that bit of information.)

FF7-10 - 3D FF.  Final Fantasy as people know it today.  People who started at 7-10 are likely to not be able to full appreciate the stories of 4-6 because the sprite characters are harder for people to take seriously with full 3-D realistic models.  As such, the story is hurt.   In addition, starting in this era all games that don't have realistic looking people in general have goteen harder to appreciate.  Such models also make the gameplay a bit harder to grasp for some.  The stark contrast between the animated little guys, and awesomly drawn monsters can be offputting.


FF11-FF13V - The new gameplay era.  People starting in this era are going to find it very hard to appreciate earlier games... espiecally those who start with 13... why?  The gamplay is going to be different... a more liveaction set that will make the turn based battles seem slow and crappy by comparison.  You can see this in general with more and more growing complaints about the turn based system in JRPGs already.  With Final Fantasy abandoning it... it's going to get much "worse".

 

 

Playing them all in the right order at time of release lets you put things in the right mindset to play each game.  Many people now couldn't sit through a silent movie, they'd find it silly and boring because of the wild flailing and the dialoge either being short or most of it being up to viewer interpretation.

Back during the silent movie era however... they were eaisly watched by pretty much anybody... and those people who watched silent movies, by and large had no problem moving to modern movies.


Put up the best silent movie vs a mediocre modern movie... and in most modern peoples minds the modern movie is going to be the ebest.

Do the same for someone who grew up during the silent movie era and transitioned over... or not even grew up, but just was present for that era and this era... and it's going to be different... because they have a mindset to fully appreciate both types of movies.

 

Heck, the same could be said for movies of the 80's.  Which used to use much longer cuts and takes then todays snappy fast paced shooting.  Suddenly no more dead scenes.

A lot of reason some people don't like the Godfather 1&2 is that they linger on scenes that people don't linger on anymore.