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KylieDog said:
Gintoki said:
Simulacrum said:
Bah..This have been talked so much.

1:Just think how long games like Mgs 4 were developed and after that they got hang on Ps3 and then they should think how to make it ok with Wii controls and graphics...
2:Some games need power to be good.

3:Wii controls are bad for fighting games like Tekken or SF4 or Devil May Cry.

4:Many of those games developers have been doing same stuff from Ps1>pS2>ps3 with just graphical and gameplay changes.They would need to start from beginning if they would try put sequels of past generation to Wii and that would piss of many of their fans.
5:Wii doesn't have such audience for sequels of Ps2 series or certain type games.

Since when you're forced to play with wiimote and nunchuk?I use my GC or Classic Controllers to play SSBB,Tatsunoko...

That's great period.

So the problem is not that controls are bad but that most third parties don't know what to do first when they think about how could be their games on Wii.

 

SSBB and TvC were both made for Wii and thus limited in control scheme to what the Wii has.

 

Street Fighter IV as one example would never work since you need 3 punch buttons, 3 kick buttons and the ability to hit 3 different sets of Punch/kick at once, the ability to hit 2 punches or kicks at once and the ability to hit all 3 punches or all 3 kicks at once.  The Wiimote/chuck just do not have enough buttons easily available and expecting people to go buy a dedicated controller just to play the game probably destroys any good sales estimates.

 

Fighting games aren't the only genre with such problems also.  Even if there are enough buttons also it is about ease of use and many fall short in that area.

I don't feel this way:I played Street Fighter IV and I don't use all the buttons...mainly the middle and heavy kick/punch...SSBB sold well and Tatsunoko may sell in a descent way.Wii also has arcade controllers(if I remember there will be bundle with Tatsunoko in Europe)

Then I said  I own a GC so I did not need to buy more controllers.