ph4nt said: Not a chance. There is currently no end in site for consumer electronic advancement. Look at the games we have right now with hardware from 4 years ago. Crysis has been the graphics King for several years, I think part of that is due to consoles being the main source of revenue hence developers aren't pushing the PC (and it's expensive). Next generation graphics are going to get so amazing that cloud computing is completely unnecessary for what would be a tiny improvement in visuals. Any game that would actually need that much power is probably over a decade away anyway, and by that point we would have consumer devices capable of running it. |
If the platform arrives soon, and is able to play such things (say OnLive does) then the games that map to the platform will show up. One example of a game I mentioned would be an MMO. Such a game could implement graphic upgrades on the server side, and just stream the output down to the client side, if the bandwidth was large enough. There is no reason, given sufficient bandwidth, why an MMO wouldn't do this. Anything where you pay a subscription and can get a game via digitial distribution woulod benefit from an OnLive approach.