1. I didn't miss the point. That niche game sells well on a system with not many great titles around that time gee. Real amazing. Maybe people didn't buy those games on the PS2 GC because they had plenty of other good games. Look at Resistance. you can't tell me being one of the only games out of quality had nothing to do with it.
2. Every game sells better with advertising. I understand that. Even with advertising do they expect it to reach CoD PS3 levels...?
3. They can make a lot of money by restructuring their current business model. How many devs do you expect to?
4. It's not just money had it's extra money without much extra effort. Tailoring all this poo to the system that doesn't seem to have a large enough audience in those games seems like a quick way to loose money(and a lot of effort) especially if they haven't changed their business model.
5. Nice to see we agree on something.
My main point is that in order to sell well on the Wii that 3rd parties have to change just about everything. From marketing, to graphics, to concept. They will not do this. Their trends have been set. This is why Wii doesn't get a lot of major 3rd party multiplatform titles. Unless you expect every 3rd party to just become Nintendo its not gonna happen.
So i suppose i might edit my previous post as such:
To subscribe to their standard business model the Wii doesn't have enough people interested in the types of games they produce to make it their focus.
It seems that the best sellers often aren't even what they happen to produce.
It costs a lot of money to rebuild a game you are already building but not as good and generally not selling as well.
We are still asking the wrong questions about multiplatform games on the Wii. It should be why doesn't enough great ingenious ideas come out of this box that is supposed to revolutionize how we play. The Wii is supposed to be different. It seems like you wii owners here just want stuff that there are other platforms that provide just fine.