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papflesje said:
As a reviewer, I can say that if the level of engagement of the preview version is maintained, then reviewers will love the way the game grabs you by the neck and seemingly drops you down a botomless barrel for the entire trip. That is IF the game manages to keep that up.


this is funny it is exactly what people think in gamekult :

despite the bugs (from their preview), despite a full QTE game, the game :

"grabs you by the neck and seemingly drops you down a botomless barrel for the entire trip"

... wait and see.



Time to Work !