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Solid_Snake4RD said:
nen-suer said:
Solid_Snake4RD said:
Videogirl said:
phxprovost said:

honestly what do you expect from a game that originally started as a tech demo? Personally i don't think this game is going to do well simply based on its concept, sure people are going to be amused by the "graphics" but i don't see that driving sales once people see how the game plays. I think its going to end up somewhere around 80-85

Where did the game start as a tech demo ? It was a full fledged game from the start you seem to forget that Quantic Dreams have already made the same kind of game before it is called Farenheit : The Indigo Prophecy. This game was an 8.4 and the major critiscism was that the story was great but fucked up a bit towards the end, that the graphics were meh, that some "traditional" adventure elements weren't that great, that the camera was sometimes painful.

You can already tell that the story's gonna at least be on par or even better in Heavy Rain, that the game mechanics are better thought up, that  in the graphic and the interraction department alone HR blows IP out of the water.

it was a tech demo when it was showed first at E3

Do you mean the "casting Video" ?

no not the casting video.Around E3 2006 Sony had lots of game in development but didn't have much footage to show for most of those PS3 games as they hadn't developed enough.That time Quantic Dream came to Sony and showed Heavy Rain's footage,So Sony took it and showcased it at E3 and it became a full fleged PS3 exclusive.That time Quantic Dream just made it as a sample to show to Sony.

So it is the casting video you're talking about, but contrary to what you think it was not a tech demo to present the game engine it was a tech demo to show off their mocap technique and how it rendered on the PS3 (Quantic Dreams also works on integrated infographic animation for commercials, and other projects).

The first "demo" they showed was in 2008.