By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ZenfoldorVGI said:
ShadowSoldier said:
 

It can be argued that it was Kojima's games that created and/or revitalized the stealth Genre. We can also safely say that because of Kojima games have started to take a more cinematic apporach to the way they deliever their story-telling. Miyamoto is great but when defending him please don't try and take anything away from Kojima-san.

I personally believe they both can be mentioned in the same breath together because of their body of works....Gabe Newell on the other hand I don't think so.

I agree that Kojima's great, but how did he revitalize the stealth genre? What stealth based games copied MGS exactly, and how have games like Splinter Cell(or any stealth game) been influenced by MGS?

I'm genuinely curious.

Kojima didn't just revitalize the stealth genre, he created it.  To my knowledge, there had yet to be a game that focused mainly on sneaking around a base.  Where you had to be stealthy, not get sighted, or face a group of enemies called upon by what was just one enemy onscreen.  Pretty much, if there was no Metal Gear, there would be no Splinter Cell. 

But that is not to take away from Miyamoto and his contributions to gaming.  They are both really great developers.  But neither invented gaming as we know it today.  They both took elements of previous games, improved upon them or added their own twist, and churned out some kick-ass games.  And don't forget that improving hardware also helped add to what was possible in a game, maybe things previous developers wanted to add but couldn't. 

But come on, don't you think it is pretty pathetic for the OP to write that he feels that Kojima is the greatest developer, with it not being the main focus of the article, only to have Wii fans jump in and take offense to it?  Nowhere did he bash Nintendo or Miyamoto, but still the Wii fans can't stand someone thinking one of their developers isn't "TEH G8TEST DEV EVAR."