mushroomboy5 said:
Nope...am certain...and I thought it was common knowledge that Castlevania:SOTN was heavily modelled on Metroid...(and it also borrowed a few rpg elements as well). Prior to sotn, castlevania was more of a standard sidescolling 2d platformer with less 'adventure game' elements ie hack and slash through level 1, face a boss, go to level 2 etc. Hey, am not saying nintendo invented every aspect of modern gaming and all of creation since the dawn of time. Trust me, I'm a big castlevania and metroid fan and am not comparing the 2 series in a detrimental way, but a facts a fact. I even remember being excited about SOTN when I read reviews for it (when it FIRST came out in 97, probably before many of you punks were even born) because the reviewers were comparing it to super metroid (favourably, I should add!) You guys probably don't think Shadow Complex was a Metroid/Castlevania ripoff either... http//en.wikipedia.org/wiki/Castlevania:_Symphony_of_the_Night
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Previous Castlevanias have no adventure elements? Have you played Castlevania 2? I'm going to guess not, if you say there are no adventure elements, and only hack and slash. I guess I should just say that Metroid is a complete ripoff of older adventure/platformer games, like Pitfall and H.E.R.O. Like I said before, not all ideas come from the mind of Miyamoto and Nintendo. If you're going to claim this, then I'd have to say that every game of Nintendo's and Miyamoto's is a ripoff of an Atari, Intellivision, Colecovision, or Commodore 64 game. I mean that is where all gaming and pretty much all gaming genres originate from.







