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vlad321 said:
JRPGs are extremely linear. I'd rather read a good book.
WRPGs offer choices and focus on gameplay, something a book can't do.

WRPGs give the illusion of choice. In the end you get the same linear story 99% of the time though, with a bunch of side-quests. Maybe I just played the wrong ones, but every time I try one I get the same main story regardless of the "choices" I make plus or minus a few worthless dialogue changes. The story plays out ultimately in the exact same fashion regardless of which worthless side quests you have done. I would kill for a game that offered true choices and actually had a dynamic story.



Starcraft 2 ID: Gnizmo 229