mushroomboy5 said:
Nope...am certain...and I thought it was common knowledge that Castlevania:SOTN was heavily modelled on Metroid...(and it also borrowed a few rpg elements as well). Prior to sotn, castlevania was more of a standard sidescolling 2d platformer with less 'adventure game' elements ie hack and slash through level 1, face a boss, go to level 2 etc. Hey, am not saying nintendo invented every aspect of modern gaming. Trust me, I'm a big castlevania and metroid fan and am not comparing the 2 series in a detrimental way, but a facts a fact. I even remember being excited about SOTN when I read reviews for it (when it FIRST came out) because the reviewers were comparing it to metroid (favourably, I should add!)
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A few RPG elements? a few really? I would say lots and lots of RPG element.
All individual stats found in hardcore RPGs
Experience and level-up
Familiar level up, learns new abilities
Magic and magic point
Lots of weapon, armor, shield, cloak, relic and useable item
Item to boost your HP and MP
The gameplay is almost nothing like metroid apart that they are both platformers and that you need some items before being able to progress to certain parts of the game.







