Barozi said:
A) Never tried stealth in the first game. Maybe it was possible, but because the game didn't hint it nobody actually tried it ? It's not like you can beat the game without been seen at all. So yeah I correct myself the game is 95% identical gameplay wise. B) As for the platforming parts, there were some chapters in the first game where you jumped and climbed more than in other chapters and I don't see the difference here. The platforming mechanics are the same. C) Thank god they changed that, but honestly that's just saying the gameplay is totally different because they added a new weapon. It may be true, but that hardly makes any difference and should be besides that a standard for sequels.
Carl made a better point though. The change of the camera angle is a much better addition to the game than anything you said. (I guess that was what he meant with "aiming") I can't see how the cover mechanics or the shooting has improved though.
It's been a while since I've played Gears and Gears 2, but yeah AFAIR they were the same gameplay wise. |
A) Stealth was not possible in the first
B) One giant addition to gameplay was the fact that you could shoot WHILE platforming. In the first there were two sections, shooting, and platforming. In the second they are mixed as well which changes up the game quite a lot.
C) Already been said
D) Melee Fighting system was switched up (though I liked the first games brutal combo better)
E) Cover Mechanics were improved to allow sliding into cover, knocking objects over to create cover, remaining in cover while turning corners(might be in the first but I never saw it happen)