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killeryoshis said:
killeryoshis said:
-ku- said:
Omega_Phazon_Pirate. said:
I consider NSMBW an AAA title yet it just lacks below 90 because of some sour whiny reviewers.

Honestly the game doesnt even feel better then ratchet and clank its too conservative nothing new.

 

How come all other sequel that add so little to the genre get lower scores than their predescessors but god forbid the Leading Franchise on the Nintendo systems not be an exception

@green
Too consturtive,Nouthing new? Nouthing new?!? Are you telling me that NSMBW got low scores for doing nouthing new?
%$#&$^$! Tell me at all of the GC titles which actually do new things? What other sequals do new things tell us

New Super Mario Bros Wii was a very VERY good game.  But unlike the Mario games that came before it, even New Super Mario Bros on the DS, it didn't really do that much new.  The powers were basically rehashed, the levels were all remixed, the concept and even the basic game premise was about 'nostalgia'.  None of that is bad.  Heck, the game is going to sell 15 million BECAUSE of this.  But compared to something like Mario 3, Mario World or heck, Mario Galaxy, it didn't do that much 'new' stuff.  The only new things are probably the co-op mode, the few added technical aspects (like the levels of light in some levels and added control of Mario) and the Penguin Suit.

And really now, New Super Mario Bros Wii got plenty of good scores.  Much higher than other games on the Wii.  And there's plenty of other games on the GameCube that did original things.  Metroid Prime, Animal Crossing, Pikmin, Resident Evil 4, Mario Sunshine, Mario RPG: Thousand-Year Door, Wind Waker, Smash Bros Melee, etc...

Well actually. NSMB DS to didn't do much new. It felt like it was their first platformer really. I wouldn't say NSMBW brought nouthing new to the table. Some level designs are new to the sereis. And for th GC titles that did new things. Mario 1,000 year old door is the only one that did nouthing new. Go play Paper Mario on the N64

It can be based on your opinion of whether New Super Mario Bros for DS did new stuff.  But in my opinion, with some good new (balanced) level design, the two new powers (that were focused on the new levels) and the new interface, it stands alone as a whole new title.  Even with its obvious retro focus.

New Super Mario Bros Wii however feels more like 'New Super Mario Bros plus'.  Aka, they took the model of the DS title, added two new powers (penguin suit/spinning mushroom) and some new levels and called it a whole new game.  Now, that may sound harsh, but look back.  Aside from getting one coin, can you really say you even needed to use the tiny mushroom in the WHOLE game for NSMBWii?  You could get by the whole game just using either the Spinning mushroom or the Penguin Suit.  And seriously, the majority of the levels, while visually different, boiled down to the same 5 basic designs with little variation.  Even many of the same enemies and traps were overused.  The only real unique levels were the hidden levels and World 9.

As for Paper Mario: Thousand-Year Door, yes, it wasn't as unique as its predecessor.  But it still was a unique game that brought new concepts to both the Mario franchise and the Mario RPG series.  And yes, I have played both (Paper Mario 64 being one of my 5 favorite Mario games).

Khuutra said:
Carl2291 said:
Khuutra said:

I'd argue that it's probably not

But I'd also argue that that doesn't matter

When it comes to reviews, innovation can and does matter.

It really, really doesn't

Can you go ahead and name the highest-ratd games for each platform? I think they're GTAIV, Galaxy, Twilight Princess, Halo 3? ...Maybe Bioshock? I know I'm forgetting some

I would argue that Innovation does matter...but only for Wii and DS titles.

Reviewers don't bring it up for any of the other systems.  But when they go to review a Wii or DS game, they have this extra measure they throw out.  Taking every game and placing it next to the most 'innovative' games on those systems.  Then they downscore the game if it either didn't 'innovate enough' or 'innovated too much'.  Usually tied to the controls or graphics.

If this wasn't bad enough, even if a game passes THAT test, then they take that game and stack it up next to games on the 'HD" systems (even DS games).  So its all just a big popularity contest and pointless.  Reviewers this gen have picked what they think is the best and any game that comes out this gen on the Wii or DS is automatically not going to stack up.  Unless it somehow magically produces graphics and gameplay indentical to GTAIV or MGSIV.



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