Grahamhsu said:
i hear you...I didn't know about the cling ring, and the first hour of demon soul today was me dying continuosly in one hit by tower boss...he'd throw his shield down and I'd see the shockwave and scream thinking it's a nuclear bomb. I grinded up found the cling ring and than beat the crap out of him.I find the level design and gameplay of Demon's soul to be superb. However at the same time I also feel like they tried to make it unnoob friendly...I culdn't understand the symbols for the longest time why not just use words like normal games. I learned about the lock on button 4 hours into the game, 6 hours in I realized if my equip was lower than half I could run faster than normal :/ |
That's the beauty of it. I think it was gamespot that stated, "this is a game that won't hold your hand" or something along those lines. This is one of the very few games of the gen that truly separates the noobs from the hardcore gamers and that's why the appeal that it has to all of us is off the wall. Not to mention you actually live the story through interaction and dialogue.
Make games, not war (that goes for ridiculous fanboys)
I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/ hopefully I can be more of an asset than a fanboy to VGC hehe.








