Naraku_Diabolos said: One thing has REALLY shocked me so far about the PSP Go. Since I work at a daycare, most of the teachers have their own children. Well, yesterday afternoon I was working in the second infant center (yes, I work with infants, okay? I don't mind them at all) and the one teacher was saying that she bought her son a PSP Go for Christmas. She said she had to use her credit card (or debit, she wasn't specific) to purchase a "$40" game on it. And once she purchased the game, it took nearly all day (in her own words) just to download it on Christmas day. And then yesterday morning, before work, her son told her that he beat the game he already downloaded on it and wants another one, plus he doesn't want it anymore on his system (her son is also very demanding, but I'm not going into details on her personal life). This is the thing; if an owner of the system spends a chunk of money $25-40 on a game on the PSP, and then you're finished and you may not want the game anymore, you will have to delete it. That's like pissing out your wallet and then blowing a chunk (of crap, meaning the game), and then it's gone for good so there's no way you could exchange the game. That's one thing I just realized about the PSP Go. HORRIBLE strategy right there. At least with the iPhone or iPod Touch, the Apps don't cost as much and don't take up as much space. The thing is from the story and example I posted above is that Sony has created a horrible strategy for the consumer wanting games, but good for them making a profit. |
I would assume the PSPGo works like Steam doesn't it?
You can delete and redownload games you own at any time?
I mean, if not digital distribution isn't ever going to take off. That's what's gerat about Steam. The advantages of a digital copy, with most of the reassurance of a hard copy.