RAZurrection said:
Eh? I thought you were post modern trolling with that sig showing the visual downing since 2006.
I have two more if you like.
Well I don't see how you could see it as an upgrade. Cage promised Heavy Rain's Sixaxis controls, fully interactive environments, multiple story paths and no load screens. Now we gots this Quantic Dream, has told Kotaku that they have worked with Sony to find a way of actually delaying the pop ups, which inform the player about a new Trophy to the loading screen of the game, What the heck dude?
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1. If you're saying that the second picture is a downgrade from the first pic, then I don't know what you're talking about. You could be alone on that one.
2. You do know that this loading screen could be just when you're loading a saved game, returning to the main menu, or starting a new game, right? If there is no install, then there's your answer, because it's the same case with Uncharted 2. The only loading screen is when you load a game or start a new one. Other than that, the game runs smoothly and with no load times at all. Now if there is an install, well, that's a different story. Point is, it's premature to tell at this point.
Edit: Also, I couldn't find a thing about your post regarding what Cevat said about the PS3 other than "It may run slightly better on PS3". Also, the maxing out could just mean it's using all of the PS3's hardware, not meaning that it's optimized the code to max.
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!