twesterm said:
For just about every other genre, I would agree with you, but RPG's (JRPG's specifically) and point and click adventures gameplay isn't the reason you're playing the game. You play those games for the clever writing (in point in click adventures), story, characters, and music (for RPG's). Most importantly though, for JRPG's, you're playing for the characters and story. I'm not going to invest 60+ hours into a game for its battle system, there are games with much better gameplay that I could waste that much time on, I waste 60+ hours on a JRPG because of the interesting stories and compelling characters. (and I'm not commenting on FFXIII's character or stories, or even any other FF, I'm just saying JRPG's are one of the few genre's where gameplay isn't the reason you play) |
Twestern is correct. Ive been playing RPG's for over 15 years and the thing i enjoyed most about them were the story and characters. Sure its always nice to have some new improvements on the gameplay, however its the not the main reason for me wanting to play the game. If im gonna sit through a 60+ hour game, i expect it to have a good story to help keep me interested in the game. This is also why WRPG's are a hard sell for me. A vast majority of them dont have good stories(apart from Bioware games) and those games are over 100+ hours. and for me its very painful to have to sit through such long games as these where ur either lost in the story and u dont no wats going on or whether the storyline is just to weak for me to even care.
However there are some exceptions. Several RPG's like SO4, Demon souls, Diablo II didnt have the greatest storylines but the gameplay was just so addicting that u couldnt stop playing. These cases are rare though as RPG's aren't normally known for the greatest gameplay but its always nice to see every now and then