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oobob said:

Nice MikeB, still tho, reading that phrack article on programming for the ps3 makes me understand why people hate it. He got that quote from some manual, I'd kill for that source book.  It may be easier now to build from the ground up too but there's no good reason why Sony should have abandoned x86 or more typical PowerPC architectures so readily.  But the difficulty programming from the cell is still a problem beyond the normal difficulties of parallelism given each SPU only has access to their onboard memory so you have to deal with segmenting the data for DMA.

If you built the cpu at launch of the ps3 you could have a better system for 600 dollars but it takes some deal shopping.  PS3 still can't hit native 720p rendering in most games.  This ignores the RAM limitations that leads to other problems, like missing horse armor.  If you just buy without shopping though or get it from Dell you're right though, it ends up costing more.  And now that they got the tweaks the ps3 can rival those era computers in exclusive games optimized to pieces, but at the time it didn't really shine like that and most devs can't afford that apart from Sony.

Assembly is much more fun than Java...I was in undergrad when Java had replaced lower level stuff and I had to learn C/C++ in electives or on my own.  It didn't even count for the CS major!  I faced it once otherwise as part of a CS II project...where we had to interface C with java.  I started on basic for an apple IIC+ so I may just enjoy assembly because I missed goto.

yes, the major problem with these "HD" (lol) consoles is that they suffer from low memory so their resolution also goto shit, the PS3 really could have benefitted much more from a higher amount of memory and that's a major bottleneck on consoles in general.

you could have gotten something prolly more powerful back in 2006 if you only use the 600 on upgrades instead of a brand new machine, I've always been a system builder as well so I always watch the prices, to have built-in wifi, gigabite ethernet, blu ray drive on a machine back in those days would sky rocket the price of a PC when you combine all the parts, it's not so much the performance, but the total package deal, and don't forget laptop HDD also costs more, especially back then, the memory part does confuse me though, that's the dirt cheap part, they just needed about 512 system memory instead of 256 for a tiny bit more and it would be an entirely different game imo.

Java is such shit lol, I hate it, it's literally an emulator language and it's ridiculous, I'd rather compile seperate C/C++ binaries with some modding than ever using Java personally, but hey, we are moving to web based shit these days where shit like google OS would be useless without internet... sigh.... fuck those netbooks.

 

edit: to your edit, that's actually what I like about consoles lol.