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MikeB said:
CGI-Quality said:
dahuman said:
RAZurrection said:

 

MikeB said:

That's near impossible, that would take too many manyears to accomplish.


Since Naughty Dog, Hideo Kojima have already done so by their own admission, I don't see how.

MikeB said:

There are huge gains to be made with re-writing parts of an engine in assembler code, usually coders first start with time critical parts. To fully hand optimise an entire game engine would require far too many manyears for the team of coders Crytek has.

 


I imagine they'll enhance it to the point where they reach diminishing returns, which since it seems visually and technically beyond all other games (except perhaps Rage) revealed or released is fine.
MikeB said:

Crytek is still hiring SPU programmers, if what you said would be the case, why would they?


They say the power needle is at the limit, seems like they need all the help they can get. They want to sell their engine after all, maybe they thought Sony could do without another UE3 repeat.




dood, processing at 100% is not optimized to 100%, the second one is nearly impossible these days even on a Nintendo DS.

enhance+optimize, enhance is adding new features, optimize will lead to enhancements, which will result in even better looking games, this is the basics of making games on consoles no matter which one you are working on.

yeah, still higher potential than the 360 though, even without optimizing atm, the PS3 demo of CE3 looked quiet a bit more impressive than the 360 one tbh, I really really want to see the PC one, the PC version would be so much more superior haha.

It was, although it was slight. One of the reasons they say their engine will run a little better on PS3 is because it's physics-heavy.

Having to support the 360 will probably lead to sacrifices. For example they may have wanted more onscreen activity, something the PS3 is technically capable of providing. But of course you can't have such huge game design differences between versions. Therefor I think it's more likely it's going to be more minor differences like an extra special effect here or there.

dood, did you see the outdoor draw distance though? and the amount of trees? that's the most impressive thing I've seen on consoles lol, I literally went "holy shit that's actually crysis level on a console!" and when they showed the bridge demo with water physics too, impressive shit on a console lol.