MikeB on 31 December 2009
@ HappySquirrel
Even very strong developers working from the ground up to produce games for the PS3 are unable to produce games which are dramatically better than what has been produced for the XBox 360; and the Cell processor falls far short of what is possible on Intel/AMD PC processors which it is supposedly more powerful than.
Which game engine(s) are you talking about specifically?
Of course building from the ground up is a big task. Many PC game engines also took so many years to be built up towards to where they are today.
There are endless optimisation oppertunities with the Cell (far less so for the Xenon), launch 360 games already used up near all of the Xenon's processing resources. Various launch PS3 games including some exclusives did not use the SPUs at all.