naznatips said:
You are absolutely useless in this conversation. Go away. You add nothing to it. At least Rol took the time to explain. |
Pshaw.
Listen. You acknowledge in a prior post that there are multiple wyas to approach maps, but contend that these do not make themselves apaprent in Normal mode, but that's counter-intuitive: Hard mode actually constrains the options through which one can operate, because the increased power and aggression of the enemy necessitates fewer venues through which one can achieve victory. Every option which is present in Hard mode is present in Normal, but with much more besides: all it takes is an expansion of one's knowledge of what can be done in any given situation, but that does not qualify as an absolute knowledge of the minutia of a system.
Knowledge of a system is primary to one's ability to enjoy the game, yes, but absolute knowledge isn't; it just opens up more and more opportunities. Fire Emblem's strategic and tactical options open up drastically as one becomes better at reading the field and anticipating the enemy; that's just fact.
More, you're letting a narrow band off experiences dictate what you think is the general options available to each player. Judging from your post quoted by Rol, you didn't actually use any Archers in your playthrough - since Rolf and Shinon are immensely superior to Leo - and this alone changes the composition and options available to you immensely. It does not necessarily constrain you, so to speak, it just necessitates different strategies to be utilized.
To be able to understand this in the easiest possible fashion, play again; change your army composition. See how much it changes things.







