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mrstickball said:
You will always have more bugs on the PC vs. consoles because your talking about developing for 1 environment vs. 50 environments.

The programmers have to test and ensure the title will work on a far larger range of PCs than consoles. Because of such a situation, it will always be more perilous.

But its always a double-edged sword. You do get some neat PC games in the process.

I beg to differ. Especially this gen has shown the problems of console developing. When developing something for PC you usually rely on many third party libraries that have been tested and made for just about every enviroment there are. Those libraries have been for years in development and they will eventually get as stable as any program will ever be able to get. Everything else will be basic code in some programming language.

With consoles you don't have such a legacy for each new gen, unless you use same kind of hardware as PCs are, and there will be more and more bugs when games will get more complex, because you will have to build up just about everything from the scratch.

And yes, there are no real quality control for PC games and just about everything can be released. However don't expect to get good sales with buggy games. :)