Gnizmo said:
It is a little known fact that R&D on a new machine is completely free. Getting the entire system to work cost Sony a non-trivial sum of money for certain. The advertising likely also cost a non-trivial sum of money. Not being able to recoup those costs in a reasonable amount of time would mean the system is under-performing, and probably "flopped." Not having those numbers in-front of me it is hard to say definitively one way or the other. I find it extremely unlikely that they are satisfied with the sales. The PSPGo likely will push back any potential switch to a system that is digital distribution quite a bit. Not just for Sony, but for the gaming business as a whole. |
Oh sorry Gnizmo. You were under the impression that the PSP Go was a "new machine", or that something had to be "completely free" to be relatively risk free in an environment that garners millions in revenue in a single day? You, um, think shrinking and rearranging some chips is pretty rough R&D work, eh?