You will always have more bugs on the PC vs. consoles because your talking about developing for 1 environment vs. 50 environments.
The programmers have to test and ensure the title will work on a far larger range of PCs than consoles. Because of such a situation, it will always be more perilous.
But its always a double-edged sword. You do get some neat PC games in the process.
Back from the dead, I'm afraid.