twesterm said:
You had a fairly intelligent post up until this point. So you're basically saying that technical issues that affect gameplay and detract from it are equal to design decisions that don't actually affect gameplay or detract from it? Believe me, if Super Mario Galaxy, or any game, had bad frame rate or you saw lo-res and hi-res textures constantly being swapped I'd ding that game pretty hard too. |
Each game has different things wrong with it. Im stating opinions are what state whats more severe.
Ive played it Twestern, and it does not detract and reduce the game to the score you gave it. The average score reflects that.
With regard to Call of Duty 4 having an ultra short single player campaign, I guess it may well have been due to the size limitations of DVD on the XBox 360, one of various limitations multi-platform game designers will have to take into consideration-Mike B
Proud supporter of all 3 console companys
Proud owner of 360wii and DS/psp
Game trailers-Halo 3 only dissapointed the people who wanted to be dissapointed.
Bet with Harvey Birdman that Lost Odyssey will sell more then Blue dragon did.