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Torillian said:

But it isn't like Demon's Souls because when you fail in Demon's Souls it can only be your fault.  On the other hand when FE:RD gives me a mission where I'm supposed to protect two utterly retarded merchants that I don't control and the computer seems happy to send these two to certain doom whenever possible that drives me up a wall.  I probably would have finished the game if I hadn't gotten distracted by some game in the middle of it (no recollection what), but I find no drive whatsoever to pick the game back up. 

All right, I guess I can take issue with this.

If you lose in Radiant Dawn, it's one hundred percent your fault. part of the tutorial for the level to which you refer shows you how to direct allied units - you set a yellow cursor that yellow units (like the merchants) run toward, so you direct where they move. It's very, very important for your strategies.

Radiant Dawn, more than any other game in the genre I've played, is fair. It is hard, but it is fair. If you lost, it's because you fouled up, not because the computer behaved poorly.