By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CGI-Quality said:
dahuman said:
CGI-Quality said:
Pock3R said:
Barozi said:
Andysw said:
Barozi said:
nordlead said:

1) Basically, 720p is probably the best choice for any screen 50 inches and under.
2) Tv is broadcast in 720p.
3) Consoles are 720p.
4) Blu-Ray is 1080p, but the difference is minor.

1) not true. The reality is that the screen size and sitting distance determine the resolution needed for the average consumer. Any knowledgable consumer should figure out the sitting distance and the size of screen they are going to purchase, and then determine if they can notice a difference between 720 & 1080. Most won't, but some might be able to. You can also use a chart like this one to help you determine what will be cost effective.

2) not true. TV is broadcast in 720p and 1080i, with most channels using 1080i in my area (fox is the only 720p). LCD screens have a native resolution, so being forced to scale from 1080i down to 720p can be bad (if you have a cheap TV). If you want to use that argument, then a good consumer would do research first to determine what the resolution will be for their input source.

3) not true. The PS3 can output 1080p. Not very many games support 1080p, but a few do.

4) this really comes down to point 1 and doesn't make any sense in posting it.

the 360 can do 1080p too......

 

Yes and no. The xbox 360 has a fancy upscaling function that upscales games to 1080p. It can not output native 1080p.

http://kotaku.com/201816/shane-kim-talks-360-1080p-game-output

Virtua Tennis 3 runs in native 1080p.

It's not possible to get native 1080p from a DVD....we wouldn't need bluray if we could

 

ok well i didnt read the article really....so what they are saying is the game was made on a hd disc for that old hd drive add on?? that article is tl;dr

 

That link doesn't mention Virtua Tennis 3 either. Regardless, Kim says the 360 can run games/movies in 1080p. I wasn't aware that the 360 could do "true" 1080p. Guess you learn something new everyday.

360 has always been able to render at 1080p, the problem is of course, horse power, you can prolly tell it to render at like 1600p too if the display supports it, but it'd catch on fire.

Well, they updated it for such capabilities. I didn't think it coul run a game in native 1080p.

been that way for awhile, it just doesn't have the power or memory to render things at that res while having all the effects on for the most part so it might as well not have that function though. there is only so much you can do with 512MB of unified memory.