Akvod said:
See, again, the word success dosen't equate to being succesful financially. From the top of my head, success simply means to "excell at something". That something could be succeeding in the number of games, features, image, profit, etc. There's nothing before or after "success" in the title.
As for your assertment that we equate a console's success to a company's success, I say no. There's a sentiment that Modern Warfare 2 didn't succeed, because it didn't measure up to their own standards and criteria (whether it be having dedicated servers, graphics, etc), instead of pure sales and Activision's finanicial success. There was a huge bashing of the Wii, by the HD fanboys who accused that the Wii is for "casuals" and that games like Wii fitness aren't successful. IDK about what the people in this thread think, but all I'm arguing for, as an "outsider", is that to drop the vagueness. Say "financially succesful", because I don't think that the 360 is succesful, because it doesn't meet my own subjective standards and criteria. You guys failed to define the "metric of success", right from the very title. If the thread was about objective standards, we would be discussing what the standards should be... did you mean that the thread was about objective facts? Damn, it's 4AM... |
Well..it's only 6:53pm my time...so see, even time is relative, unless you set a standard, or a set of standards. Point being...what are we using to gauge success? AAA ratings? $$$$? Comaprative analysis to past performance? Divserity and Scope of content? There are alot of things to consider, but I'll let you go to sleep...