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mibuokami said:
Squilliam said:

I was talking rough manpower vs sales of games per year. A general rule of thumb is $100k per employee per year so multiplied over the 200 employees you get about $20-25M dollars. I allowed for more because they are rated as one of the very best employers in the business so that might mean extra cost.

Ahh I understand, I thought you'd consider the development cost base on examples rather than the number of employee. In either case, I do not believe Insomniac project break even at $1m sales, I think they break even below that mark by a significant figure. 

It really depends on how the revenue is split and how they work out their contract. Unfortunately I have absolutely no idea but if I was pressed for a guess I would have to say they break even at about 900k give or take 50k because of other expenses like marketing etc.



Tease.