Reasonable said:
I'd say the general consensus from gamers and critics is the gameplay in Flower was anything but awful. The game may not have appealed to you personally, but the game mechanics worked fine and I certainly found it fun to play - in fact I still do and will re-play levels just for the fun they give me. |
Flower, Sun and Rain scored 54 in metacritic. The general consensus hasn't been positive. Among critics and gamers who don't drink the Suda 51 kool-aid (not to say his other works aren't good but he does have a really cult-like fanbase that berates anyone that doesn't think his work is gold), FSR had been widely criticized for its gameplay. Among major reviewers, IGN gave it 5.5 (gameplay was rated 5.0) and Gamespot gave it 6.0. They praised the game for its story and arthouse direction (which I stated are the big positives with the game) but also criticized the game for the following reasons (all of which deal with gameplay):
- Awful camera
- Vague directions make some puzzles a chore
- Constant backtracking on foot is annoying.