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scottie said:
theprof00 said:
scottie said:
And yet neither the PS3 nor the 360 really have enough of a userbase to justify many 3rd party exclusives. 3rd party devs dont care about pushing hardware. If you want to get lots of exclusives, like the Wii and DS have, you need to offer devs something, such as low development costs and tools that allow the devs to make better games

I think that a lot of that incentive is going to change next gen. Companies will emulate Nintendo as they differentiate themselves. I can see 360 sticking with Natal, ps3 going with 3d headtracking, and Nintendo, hmmm, not really sure yet what their strategy will be. Despite their talk of always being different, I can't see them abandoning the wiimote.

 

Actually, one of the big bosses at Nintendo said that they would likely follow the revolution - evolution (tick - tock) philosophy. NES was a revolution, SNES perfected it. N64 was a revolution (3d gameplay) GC perfected it (dont argue, the GC was infact perfect). Wii was a revolution, Wii2 will perfect that style of motion control.

 

I dont have a link sorry

even without a link, that makes a lot of sense. I can't see them abandoning the wiimote simply because there isn't really any other venue to use to differentiate themselves better than motion control mote, and they already have a very strong brandname associated with moco already, it would just be foolish to change that.